46 lines
1.4 KiB
JavaScript
46 lines
1.4 KiB
JavaScript
import { FIXED_CONTEXT_SELECTOR, ELEMENT_TYPE_MAP } from "../constants/selectors.js";
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/**
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* Logical type of an element for the hover tooltip: `text`, `button`, `image`,
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* or `block` otherwise. Edit targets (`data-edit-id` / `data-edit-assisted-id`)
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* that are not button/image tags are `text`.
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* @param {HTMLElement} element
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* @returns {string}
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*/
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export function getElementType(element) {
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const tag = element?.tagName?.toLowerCase();
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const hasEditId = element?.hasAttribute?.('data-edit-id') || element?.hasAttribute?.('data-edit-assisted-id');
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for (const [type, tags] of Object.entries(ELEMENT_TYPE_MAP)) {
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if (tags.some(candidate => candidate.toLowerCase() === tag)) {
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if (!hasEditId && type === 'text') return 'block';
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return type;
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}
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}
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if (hasEditId) return 'text';
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return 'block';
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}
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/**
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* The app's mount point, which roots every structural walk so the editor's own
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* body-level surfaces (panels, markers, outlines) are never traversed.
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* @returns {HTMLElement}
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*/
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export function getAppRoot() {
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return document.getElementById('root') || document.body;
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}
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/**
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* True when the element sits inside a fixed/sticky ancestor, meaning overlays
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* must use viewport (fixed) positioning instead of document coordinates.
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* @param {HTMLElement} element
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* @returns {boolean}
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*/
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export function isInFixedContext(element) {
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return !!element.closest(FIXED_CONTEXT_SELECTOR);
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}
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